Entry tags:
aefenglom application.
Player Information
Name: Amanda
Age: 30
Contact:
bakateers
Other Characters: Portugal | Axis Powers Hetalia
Character Information
Name: Nitocris
Canon: Fate/Grand Order
Canon Point: post-Camelot
Age: Nitocris is several thousand years old, but looks like she's in her early twenties.
History: Official Servant Profile | Type-Moon Wiki | Pre-Fate/Grand Order History
Personality: Of all the pharaonic figures in the Fate/Grand Order mobile game, Nitocris stands out as one of the most human. Whereas Ramesses the Great, Alexander the Great, and Cleopatra VII Philopator form a triad of larger-than-life personalities, Nitocris has a much more mild-mannered temperament. She is kind and gentle, if not a bit short-tempered, and, perhaps most surprisingly for a pharaoh — insecure.
This stark contrast largely owes itself to the circumstances surrounding Nitocris’ reign. Unlike Ramesses the Great and Alexander the Great, Nitocris was never supposed to take her father’s throne. Consequently, when the crown eventually passed into her hands thanks to her brothers’ murderers, Nitocris was woefully underprepared for the role. Nitocris had neither the education, nor the personality that the role required.
As a result of Nitocris’ shortcomings, several members of the Egyptian court felt that Nitocris was too “insignificant” and “immature” to be anything more than their personal puppet. Although they should have recognized Nitocris as an emissary of the gods on Earth, they nevertheless saw her only as someone that they could take advantage of.
Needless to say, Nitocris has internalized these noblemens’ negative perceptions of her. She believes that the Egyptian court fancied themselves as being above the laws of the gods not because of her unfortunate circumstances, but because she was “unworthy” of the throne and a “pathetic” sovereign. She even goes so far as to claim that the gods had enshrined her in the Throne of Heroes upon her death because she did not deserve eternal paradise in the Field of Reeds. In other words, Nitocris has convinced herself that becoming a Heroic Spirit was a form of divine punishment for “disgracing” the Egyptian throne.
This belief is most apparent in Nitocris’ interactions with Ramesses, Alexander, and Cleopatra. Nitocris hesitates, stammers, and lowers her head the second of any of these three monarchs walk into the room. While Ramesses, Alexander, and Cleopatra can lay claim to a long list of accomplishments, Nitocris only has her vengeance to her name — and even that was a severe transgression against the laws of the gods. In ancient Egyptian religion, murder severely disrupted the delicate balance of order and chaos (ma’at) regardless of the murderer’s motivation. Ergo, even though Nitocris’ vengeance was born out of a desire to restore the pharaoh’s authority to the Egyptian throne, it was still a crime in the eyes of the Egyptian gods.
Thus, Ramesses, Alexander, and Cleopatra’s very presence only compounds Nitocris’ inferiority complex. Indeed, their notoriety seems to draw even more attention to Nitocris’ inadequacy. Although Nitocris may share a title with them, she does not think of herself as a peer of Ramesses, Alexander, or even Cleopatra, another pharaoh whose main claim to fame was her kingdom’s downfall. Instead, Nitocris goes out of her way to avoid addressing herself as a pharaoh while they are around and reduces herself to a role that’s more befitting of one of their retainers than a fellow monarch. These behaviors are especially prevalent when Nitocris is with Ramesses, who was the first character in the franchise to summon Nitocris from the Throne of Heroes.
Yet, for all the ineptitude that they amplify within Nitocris, Ramesses, Alexander, and Cleopatra also inspire Nitocris to embrace her god-given authority — when they’re not around, at least. They are as confident, commanding, and eternal as an emissary of the gods ought to be. Nitocris therefore regards Ramesses, Alexander and Cleopatra as figures that she should emulate almost as much as she regards them as figures that she should fear. Despite Nitocris’ deep regrets about her reign, Nitocris still recognizes her responsibilities to the Egyptian gods and continuously strives to fulfill them even in death.
In that sense, Nitocris is a much more responsible individual than she gives herself credit for. Although Nitocris is quick to blame the Sixth Dynasty’s collapse on her inexperience, Nitocris also possesses the wisdom to acknowledge her limitations. More importantly, Nitocris’ perseverance even in light of those limitations shows that, with the right kind of guidance, Nitocris has the strength to grow beyond them and become the kind of pharaoh that she has always dreamed of being.
Abilities & Skills:
Servant Skills
Despite Nitocris' appearance, she is not a human, but a Servant. In Fate/Grand Order, a Servant is "copy" of an incredibly powerful type of familiar spirit, which the Protagonist can use for the purpose of resolving Singularities. A Singularity is more or less an alternate history scenario come to life. For example, what if Jeanne d'Arc came back from the dead during the Hundred Years' War, but with a deep hatred for the people of France for turning her over to the English? What if she also had an army of dragons at her disposal, as well as Vlad III of Wallachia and Carmilla? Or, What if Prince Edward of England had successfully recaptured the Jerusalem during the Ninth Crusade, and it was thereafter ruled by the Knights of the Round Table, who then called it Camelot? The list goes on.
The Protagonist gives the Servants they have summoned orders via Command Cards. There are three kinds of Command Cards: Buster, Arts, and Quick Cards. Buster Cards increase a Servant's attack power; Arts Cards increase a Servant's NP gauge; and finally, Quick Cards increase a Servant's chances of landing a critical hit.
Command Cards come in sets of 5, and they are distributed differently from Servant to Servant. Nitocris, for example, has three Arts Cards, one Buster Card, and one Quick Card. This distribution, with its high number of Arts Cards, allows Nitocris to play to her strengths as a Caster during battles and max out her Noble Phantasm (NP) gauge quickly. A Noble Phantasm is a special attack that is unique to the Servant who is using it, and usually reflects achievements and experiences that they accomplished during their lifetimes. The Assassin-class Servant Carmilla's Noble Phantasm, for example, is an Iron Maiden. This famous torture device represents the medieval vampire's lust for the blood of young women.
Carrying out these orders often requires a significant amount of mana, or magical energy. In most cases, mana is supplied by a Master; however, Servants can also preserve mana on their own by switching from their physical form to their spiritual form. Servants automatically de-materialize from their physical forms when their mana runs out.
Because Servants are not humans, but spirits who rely heavily on mana, they do not need to nourish their "bodies" when in physical form like humans do. Therefore, they can go without food, drink, sleep, and many other bodily functions that ordinary humans depend on for survival. The only way Servants can die is if they are killed by another Servant, or if their Master is killed. However, even then, only that "copy" of a Servant is destroyed; the original Spirit lives on in the Throne of Heroes.
Caster-Class Skills
Territory Creation: A skill that increases the effectiveness of Nitocris' Arts cards by 10%. In other words, Nitocris' Arts cards increase her NP gauge even higher than they normally do after using this skill.
Item Construction: A skill that increases Nitocris' chances of debuffing another Servant by 9%. Debuffs are Status Effects that weaken a Servant. For example, poisoning or burning a Servant depletes that Servant's HP by a certain amount each turn until the timer on that Debuff ends.
Divinity: A skill that increases the amount of damage that Nitocris can deal to another Servant by 175.
Noble Phantasm
Anpu Neb Ta Djeser: A Noble Phantasm that allows Nitocris to summon the souls and monsters of the Egyptian Underworld using the Bronze Mirror of Darkness. These entities can attack multiple enemies at once.
Outside of battle, the mirror reflects a grotesque, repulsive, and otherwise dreadful darkness that can drive ordinary humans to madness.
Personal Skills
Egyptian Magecraft: A skill that allows Nitocris to recover her HP and increases Nitocris' chances of killing an enemy in one turn.
High-Speed Divine Words: A skill that increases Nitocris' NP gauge.
Affection of Horus: A skill that removes any Debuffs that have been placed on Nitocris. It also gives Nitocris "Guts", a skill that allows a Servant to survive a fatal blow and recover a small amount of HP.
Inventory/Companions:
☑ Was sceptre
☑ bronze mirror of darkness
Choice: Witch
Reason: Nitocris is usually summoned as a Caster. A Caster is a Servant who has mastered magic of the highest caliber. Consequently, Nitocris is going to want to continue to use magic in Geardagas as well.
Sample:
one
two
Name: Amanda
Age: 30
Contact:
Other Characters: Portugal | Axis Powers Hetalia
Character Information
Name: Nitocris
Canon: Fate/Grand Order
Canon Point: post-Camelot
Age: Nitocris is several thousand years old, but looks like she's in her early twenties.
History: Official Servant Profile | Type-Moon Wiki | Pre-Fate/Grand Order History
Personality: Of all the pharaonic figures in the Fate/Grand Order mobile game, Nitocris stands out as one of the most human. Whereas Ramesses the Great, Alexander the Great, and Cleopatra VII Philopator form a triad of larger-than-life personalities, Nitocris has a much more mild-mannered temperament. She is kind and gentle, if not a bit short-tempered, and, perhaps most surprisingly for a pharaoh — insecure.
This stark contrast largely owes itself to the circumstances surrounding Nitocris’ reign. Unlike Ramesses the Great and Alexander the Great, Nitocris was never supposed to take her father’s throne. Consequently, when the crown eventually passed into her hands thanks to her brothers’ murderers, Nitocris was woefully underprepared for the role. Nitocris had neither the education, nor the personality that the role required.
As a result of Nitocris’ shortcomings, several members of the Egyptian court felt that Nitocris was too “insignificant” and “immature” to be anything more than their personal puppet. Although they should have recognized Nitocris as an emissary of the gods on Earth, they nevertheless saw her only as someone that they could take advantage of.
Needless to say, Nitocris has internalized these noblemens’ negative perceptions of her. She believes that the Egyptian court fancied themselves as being above the laws of the gods not because of her unfortunate circumstances, but because she was “unworthy” of the throne and a “pathetic” sovereign. She even goes so far as to claim that the gods had enshrined her in the Throne of Heroes upon her death because she did not deserve eternal paradise in the Field of Reeds. In other words, Nitocris has convinced herself that becoming a Heroic Spirit was a form of divine punishment for “disgracing” the Egyptian throne.
This belief is most apparent in Nitocris’ interactions with Ramesses, Alexander, and Cleopatra. Nitocris hesitates, stammers, and lowers her head the second of any of these three monarchs walk into the room. While Ramesses, Alexander, and Cleopatra can lay claim to a long list of accomplishments, Nitocris only has her vengeance to her name — and even that was a severe transgression against the laws of the gods. In ancient Egyptian religion, murder severely disrupted the delicate balance of order and chaos (ma’at) regardless of the murderer’s motivation. Ergo, even though Nitocris’ vengeance was born out of a desire to restore the pharaoh’s authority to the Egyptian throne, it was still a crime in the eyes of the Egyptian gods.
Thus, Ramesses, Alexander, and Cleopatra’s very presence only compounds Nitocris’ inferiority complex. Indeed, their notoriety seems to draw even more attention to Nitocris’ inadequacy. Although Nitocris may share a title with them, she does not think of herself as a peer of Ramesses, Alexander, or even Cleopatra, another pharaoh whose main claim to fame was her kingdom’s downfall. Instead, Nitocris goes out of her way to avoid addressing herself as a pharaoh while they are around and reduces herself to a role that’s more befitting of one of their retainers than a fellow monarch. These behaviors are especially prevalent when Nitocris is with Ramesses, who was the first character in the franchise to summon Nitocris from the Throne of Heroes.
Yet, for all the ineptitude that they amplify within Nitocris, Ramesses, Alexander, and Cleopatra also inspire Nitocris to embrace her god-given authority — when they’re not around, at least. They are as confident, commanding, and eternal as an emissary of the gods ought to be. Nitocris therefore regards Ramesses, Alexander and Cleopatra as figures that she should emulate almost as much as she regards them as figures that she should fear. Despite Nitocris’ deep regrets about her reign, Nitocris still recognizes her responsibilities to the Egyptian gods and continuously strives to fulfill them even in death.
In that sense, Nitocris is a much more responsible individual than she gives herself credit for. Although Nitocris is quick to blame the Sixth Dynasty’s collapse on her inexperience, Nitocris also possesses the wisdom to acknowledge her limitations. More importantly, Nitocris’ perseverance even in light of those limitations shows that, with the right kind of guidance, Nitocris has the strength to grow beyond them and become the kind of pharaoh that she has always dreamed of being.
Abilities & Skills:
Despite Nitocris' appearance, she is not a human, but a Servant. In Fate/Grand Order, a Servant is "copy" of an incredibly powerful type of familiar spirit, which the Protagonist can use for the purpose of resolving Singularities. A Singularity is more or less an alternate history scenario come to life. For example, what if Jeanne d'Arc came back from the dead during the Hundred Years' War, but with a deep hatred for the people of France for turning her over to the English? What if she also had an army of dragons at her disposal, as well as Vlad III of Wallachia and Carmilla? Or, What if Prince Edward of England had successfully recaptured the Jerusalem during the Ninth Crusade, and it was thereafter ruled by the Knights of the Round Table, who then called it Camelot? The list goes on.
The Protagonist gives the Servants they have summoned orders via Command Cards. There are three kinds of Command Cards: Buster, Arts, and Quick Cards. Buster Cards increase a Servant's attack power; Arts Cards increase a Servant's NP gauge; and finally, Quick Cards increase a Servant's chances of landing a critical hit.
Command Cards come in sets of 5, and they are distributed differently from Servant to Servant. Nitocris, for example, has three Arts Cards, one Buster Card, and one Quick Card. This distribution, with its high number of Arts Cards, allows Nitocris to play to her strengths as a Caster during battles and max out her Noble Phantasm (NP) gauge quickly. A Noble Phantasm is a special attack that is unique to the Servant who is using it, and usually reflects achievements and experiences that they accomplished during their lifetimes. The Assassin-class Servant Carmilla's Noble Phantasm, for example, is an Iron Maiden. This famous torture device represents the medieval vampire's lust for the blood of young women.
Carrying out these orders often requires a significant amount of mana, or magical energy. In most cases, mana is supplied by a Master; however, Servants can also preserve mana on their own by switching from their physical form to their spiritual form. Servants automatically de-materialize from their physical forms when their mana runs out.
Because Servants are not humans, but spirits who rely heavily on mana, they do not need to nourish their "bodies" when in physical form like humans do. Therefore, they can go without food, drink, sleep, and many other bodily functions that ordinary humans depend on for survival. The only way Servants can die is if they are killed by another Servant, or if their Master is killed. However, even then, only that "copy" of a Servant is destroyed; the original Spirit lives on in the Throne of Heroes.
Caster-Class Skills
Territory Creation: A skill that increases the effectiveness of Nitocris' Arts cards by 10%. In other words, Nitocris' Arts cards increase her NP gauge even higher than they normally do after using this skill.
Item Construction: A skill that increases Nitocris' chances of debuffing another Servant by 9%. Debuffs are Status Effects that weaken a Servant. For example, poisoning or burning a Servant depletes that Servant's HP by a certain amount each turn until the timer on that Debuff ends.
Divinity: A skill that increases the amount of damage that Nitocris can deal to another Servant by 175.
Noble Phantasm
Anpu Neb Ta Djeser: A Noble Phantasm that allows Nitocris to summon the souls and monsters of the Egyptian Underworld using the Bronze Mirror of Darkness. These entities can attack multiple enemies at once.
Outside of battle, the mirror reflects a grotesque, repulsive, and otherwise dreadful darkness that can drive ordinary humans to madness.
Personal Skills
Egyptian Magecraft: A skill that allows Nitocris to recover her HP and increases Nitocris' chances of killing an enemy in one turn.
High-Speed Divine Words: A skill that increases Nitocris' NP gauge.
Affection of Horus: A skill that removes any Debuffs that have been placed on Nitocris. It also gives Nitocris "Guts", a skill that allows a Servant to survive a fatal blow and recover a small amount of HP.
Inventory/Companions:
☑ bronze mirror of darkness
Choice: Witch
Reason: Nitocris is usually summoned as a Caster. A Caster is a Servant who has mastered magic of the highest caliber. Consequently, Nitocris is going to want to continue to use magic in Geardagas as well.
Sample:
one
two
